So, version 11.11. Can this really be the first Masterplan update of 2013? Apparently it is, and it’s a big one.
We’re pleased to announce the release of Masterplan version 11.10. This update features a few nice tweaks and enhancements that we think you’ll appreciate.
So it’s been a while since the last Masterplan update, and for this we can only apologise. Hope you didn’t forget about us. When you see what’s been added in 11.9 though we think you’ll be pleasantly surprised.
Most of the work in version 11.9 fits into two broad categories – improving the creature builder and improving the combat manager.
We’re very pleased to announce the availability of Masterplan version 11.8.
This version contains a lot of features we’ve been working on for some time now, and we’d very much like to hear your feedback on them. As always, if you find Masterplan useful, please donate whatever you can to support development.
We’ve now released version 11.7 for you to download.
New feaures in this update include a (slightly) redesigned encounter builder, the ability to create random monsters (just a bit of fun, that one, really) and the ability to see a breakdown of creature abilities (by keyword, effect, and damage).
Version 11.4 can now be downloaded from the website, just in time for your weekend game.
Masterplan 11.3 is now available; in this update you can import creatures from the new WotC Monster Builder, and we’ve upgraded the magic item builder.
Masterplan version 11.2 has now been uploaded to the server. The main addition this time around is the creature template builder – which is, as you might expect, very like the creature builder.