May 7 2011

Version 10.2

How long has it been since the last release? Too long. Version 10.2 is now available to download.

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Mar 27 2011

Version 10.1

Version 10.1 has now been released.

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Feb 22 2011

Race Keywords

Introducing a new player to D&D can be tricky. You can help them with almost everything, but the two choices they need to make forthemselves are race and class. D&D 4e is very helpful when it comes to classes, in that you can explain them in terms of power sources and roles, but there’s really no way to help them pick a race, other than showing them the pictures in the various books.

So wouldn’t it be helpful to be able to describe a race in terms of keywords? You could then narrow your options by choosing what keywords you’re interested in.

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Feb 11 2011

In-Session Reference suggestions

Now that people have had a week to play with Version 10, what other additions to the In-Session Reference page would you like to see in the future?


Feb 7 2011

Version 10

It’s been quite a wait, but Masterplan version 10 went live on Friday - marking two years to the day since Masterplan was first unveiled to the public!

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Dec 10 2010

Sneak Peek

For those who are wondering about the new features in the upcoming version 10 release, here’s a sneak peek.

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Dec 2 2010

The Virtual Table

Announced in the last week or so, the WotC Virtual Table is now in beta; although it is refreshingly free of most of the features you’d expect a virtual table to have, it seems sensible to assume we can expect these holes to be filled in over time, and over the coming months it’ll become a very useful tool.

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Nov 23 2010

Version 9.9

Masterplan version 9.9 has been released and can be downloaded from the website.

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Nov 16 2010

Version 9.8

The new version, 9.8, is now available to download.

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Nov 4 2010

Adding Height to and Marking Up your Masterplan Maps

WotC Dungeon Tiles series of products are a great, inexpensive, and very flexable way of building maps for the encounters in a D&D game. They eliminate the need for artistic skills while presenting a very nice looking, immersive playfield for the game. But beyond a couple of pits , stairways, and dias tiles, there is no depth in the tiles, your map is pretty much limited to one flat level.

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