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	<title>Comments for Masterplan</title>
	<atom:link href="http://habitualindolence.net/masterplanblog/index.php/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://habitualindolence.net/masterplanblog</link>
	<description>Design &#38; Development blog</description>
	<lastBuildDate>Tue, 18 Jun 2013 07:26:52 +0000</lastBuildDate>
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		<title>Comment on Version 11.11 by Masterplan</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158223</link>
		<dc:creator>Masterplan</dc:creator>
		<pubDate>Tue, 18 Jun 2013 07:26:52 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158223</guid>
		<description><![CDATA[Case: You can discuss Masterplan on our Facebook page.]]></description>
		<content:encoded><![CDATA[<p>Case: You can discuss Masterplan on our Facebook page.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 11.11 by Case</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158222</link>
		<dc:creator>Case</dc:creator>
		<pubDate>Mon, 17 Jun 2013 23:35:15 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158222</guid>
		<description><![CDATA[I love using this tool! Is there a forum for suggestionns / comments.

Thanks again!!]]></description>
		<content:encoded><![CDATA[<p>I love using this tool! Is there a forum for suggestionns / comments.</p>
<p>Thanks again!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 11.11 by Masterplan</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158209</link>
		<dc:creator>Masterplan</dc:creator>
		<pubDate>Tue, 11 Jun 2013 06:18:13 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158209</guid>
		<description><![CDATA[Some issues with encounter waves have been fixed; if you&#039;re having any problems using waves, please re-download Masterplan.]]></description>
		<content:encoded><![CDATA[<p>Some issues with encounter waves have been fixed; if you&#8217;re having any problems using waves, please re-download Masterplan.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 11.11 by Anthony</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158208</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Tue, 11 Jun 2013 03:27:15 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158208</guid>
		<description><![CDATA[I&#039;ve just updated to 11.11 and am trying to get the &quot;waves&quot; functionality working in the encounter builder.  I&#039;m pretty sure I&#039;m doing something wrong as I can&#039;t get it to work for me.  

After adding a number of monsters to the encounter, I right click on one and select &quot;Set Wave-&gt;New Wave...&quot;.  This adds a new group with the heading &quot;Wave 2&quot;.  I repeat this a number of times adding various creatures to a number of waves.  One thing that I did notice, after adding some creatures to new waves all of the waves are listed in the &quot;Set Wave&quot; menu as &quot;Initial wave&quot; not as &quot;wave 2, wave 3, etc&quot;.  

When I save the encounter and return to the plot point editor it only shows the creatures in the first wave.  When I run the encounter and try to access the extra waves from the &quot;Combatants-&gt;Waves&quot; menu it shows &quot;(none set)&quot; as if it had not saved any of the additional waves that I created.

Any help would be appreciated.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve just updated to 11.11 and am trying to get the &#8220;waves&#8221; functionality working in the encounter builder.  I&#8217;m pretty sure I&#8217;m doing something wrong as I can&#8217;t get it to work for me.  </p>
<p>After adding a number of monsters to the encounter, I right click on one and select &#8220;Set Wave-&gt;New Wave&#8230;&#8221;.  This adds a new group with the heading &#8220;Wave 2&#8243;.  I repeat this a number of times adding various creatures to a number of waves.  One thing that I did notice, after adding some creatures to new waves all of the waves are listed in the &#8220;Set Wave&#8221; menu as &#8220;Initial wave&#8221; not as &#8220;wave 2, wave 3, etc&#8221;.  </p>
<p>When I save the encounter and return to the plot point editor it only shows the creatures in the first wave.  When I run the encounter and try to access the extra waves from the &#8220;Combatants-&gt;Waves&#8221; menu it shows &#8220;(none set)&#8221; as if it had not saved any of the additional waves that I created.</p>
<p>Any help would be appreciated.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Version 11.11 by kennethsdyson</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158206</link>
		<dc:creator>kennethsdyson</dc:creator>
		<pubDate>Mon, 10 Jun 2013 16:50:21 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158206</guid>
		<description><![CDATA[i love your program!!!  has got me back into DnD, and am finding it so much easier and less time consuming to organize the campaign.  only problem with the update is that I, too, am getting an error when i try to open a paused encounter.  I have sent an email with a dropbox link to the project file.  i hope there is a fix as the game resumes friday!  if not would it be possible to get the 11.10 version?]]></description>
		<content:encoded><![CDATA[<p>i love your program!!!  has got me back into DnD, and am finding it so much easier and less time consuming to organize the campaign.  only problem with the update is that I, too, am getting an error when i try to open a paused encounter.  I have sent an email with a dropbox link to the project file.  i hope there is a fix as the game resumes friday!  if not would it be possible to get the 11.10 version?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 11.11 by Masterplan</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158205</link>
		<dc:creator>Masterplan</dc:creator>
		<pubDate>Mon, 10 Jun 2013 07:38:16 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158205</guid>
		<description><![CDATA[Waves are added in to an encounter from the Combatants menu, not automatically - although this could be added for the next update if there&#039;s demand for it.]]></description>
		<content:encoded><![CDATA[<p>Waves are added in to an encounter from the Combatants menu, not automatically &#8211; although this could be added for the next update if there&#8217;s demand for it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 11.11 by DelayedSession</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158204</link>
		<dc:creator>DelayedSession</dc:creator>
		<pubDate>Mon, 10 Jun 2013 04:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158204</guid>
		<description><![CDATA[I tried out the Wave enemies (seems really cool), but found that, as an encounter advances, the enemies do not appear as the rounds progress. Am I missing a step somewhere?]]></description>
		<content:encoded><![CDATA[<p>I tried out the Wave enemies (seems really cool), but found that, as an encounter advances, the enemies do not appear as the rounds progress. Am I missing a step somewhere?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 11.11 by Masterplan</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158201</link>
		<dc:creator>Masterplan</dc:creator>
		<pubDate>Fri, 07 Jun 2013 20:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158201</guid>
		<description><![CDATA[Hi David; can you email us with the steps you took to cause the problem? Thanks!]]></description>
		<content:encoded><![CDATA[<p>Hi David; can you email us with the steps you took to cause the problem? Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 11.11 by David</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158200</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 07 Jun 2013 20:01:48 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158200</guid>
		<description><![CDATA[Ok, so last weak i build my adventure no problems that i recall... now this week i am trying to build a a Custome Creature and it keeps causing the program to crash when I ok it to update the lvl/role/stats. Have tried starting a new adventure file, uninstalling and reinstalling. I don&#039;t know whats going on]]></description>
		<content:encoded><![CDATA[<p>Ok, so last weak i build my adventure no problems that i recall&#8230; now this week i am trying to build a a Custome Creature and it keeps causing the program to crash when I ok it to update the lvl/role/stats. Have tried starting a new adventure file, uninstalling and reinstalling. I don&#8217;t know whats going on</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 11.11 by Masterplan</title>
		<link>http://habitualindolence.net/masterplanblog/2013/05/31/version-11-11/comment-page-1/#comment-158010</link>
		<dc:creator>Masterplan</dc:creator>
		<pubDate>Tue, 04 Jun 2013 08:08:47 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/?p=330#comment-158010</guid>
		<description><![CDATA[Barry, Jim: please email us your project files (to masterplan@habitualindolence.net) and we&#039;ll look into these issues.]]></description>
		<content:encoded><![CDATA[<p>Barry, Jim: please email us your project files (to <a href="mailto:masterplan@habitualindolence.net">masterplan@habitualindolence.net</a>) and we&#8217;ll look into these issues.</p>
]]></content:encoded>
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