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	<title>Comments on: Feature Focus: iPlay4e</title>
	<atom:link href="http://habitualindolence.net/masterplanblog/index.php/2010/02/27/feature-focus-iplay4e/feed/" rel="self" type="application/rss+xml" />
	<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/</link>
	<description>Design &#38; Development blog</description>
	<lastBuildDate>Tue, 21 May 2013 06:16:36 +0000</lastBuildDate>
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		<title>By: Lonewolf</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-151892</link>
		<dc:creator>Lonewolf</dc:creator>
		<pubDate>Fri, 25 Nov 2011 23:40:29 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-151892</guid>
		<description><![CDATA[Yeah! I think that the only problem of Masterplan is the ausence of  an On-line way to play. It has no chat, and no server/client integration. A interesting way to solve it is the integration with MapTools.

Forgive my mistakes! I&#039;m not a vey good english speaker.]]></description>
		<content:encoded><![CDATA[<p>Yeah! I think that the only problem of Masterplan is the ausence of  an On-line way to play. It has no chat, and no server/client integration. A interesting way to solve it is the integration with MapTools.</p>
<p>Forgive my mistakes! I&#8217;m not a vey good english speaker.</p>
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		<title>By: wshoffner</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-41975</link>
		<dc:creator>wshoffner</dc:creator>
		<pubDate>Thu, 19 Aug 2010 09:06:19 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-41975</guid>
		<description><![CDATA[Integration with Maptool would be amazing. Especially if Maptool could pull the creature and map data from Masterplan.]]></description>
		<content:encoded><![CDATA[<p>Integration with Maptool would be amazing. Especially if Maptool could pull the creature and map data from Masterplan.</p>
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		<title>By: Marc</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-98</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Thu, 15 Apr 2010 20:35:34 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-98</guid>
		<description><![CDATA[You ask what other integration we would like to see. I would LOVE to see integration with Maptools. I love using Masterplan to manage my campaign and run combat but because I have people that play remotely, and because I like to use non dungeon tile maps I use maptools as well.

It would be phenomenal to have these two tools integrated.]]></description>
		<content:encoded><![CDATA[<p>You ask what other integration we would like to see. I would LOVE to see integration with Maptools. I love using Masterplan to manage my campaign and run combat but because I have people that play remotely, and because I like to use non dungeon tile maps I use maptools as well.</p>
<p>It would be phenomenal to have these two tools integrated.</p>
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		<title>By: Masterplan</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-83</link>
		<dc:creator>Masterplan</dc:creator>
		<pubDate>Mon, 12 Apr 2010 09:34:21 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-83</guid>
		<description><![CDATA[You can use the player view to show the map to your players.]]></description>
		<content:encoded><![CDATA[<p>You can use the player view to show the map to your players.</p>
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		<title>By: VoShay</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-82</link>
		<dc:creator>VoShay</dc:creator>
		<pubDate>Mon, 12 Apr 2010 01:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-82</guid>
		<description><![CDATA[I&#039;d like some way to make the Masterplan map visible to the players in realtime, perhaps by some intergration with iplay4e.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d like some way to make the Masterplan map visible to the players in realtime, perhaps by some intergration with iplay4e.</p>
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		<title>By: Davlanon</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-24</link>
		<dc:creator>Davlanon</dc:creator>
		<pubDate>Tue, 09 Mar 2010 16:20:18 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-24</guid>
		<description><![CDATA[Mark: its the long hex string at the end of the URL when viewing your character

my request would be for live updates of masterplan and iplay4e.  so players could have laptops with iplay4e up and if they update their HP it would be updated live on masterplan.  and the DM could say add an effect to a PC and that would update on iplay4e!

btw - masterplan is amazing!  your work on this is so greatly appreciated!]]></description>
		<content:encoded><![CDATA[<p>Mark: its the long hex string at the end of the URL when viewing your character</p>
<p>my request would be for live updates of masterplan and iplay4e.  so players could have laptops with iplay4e up and if they update their HP it would be updated live on masterplan.  and the DM could say add an effect to a PC and that would update on iplay4e!</p>
<p>btw &#8211; masterplan is amazing!  your work on this is so greatly appreciated!</p>
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		<title>By: Mark Whisler</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-13</link>
		<dc:creator>Mark Whisler</dc:creator>
		<pubDate>Wed, 03 Mar 2010 21:27:45 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-13</guid>
		<description><![CDATA[I see several options on the iPlay4e site for linking and embedding, which one is the &quot;key&quot; I should enter?

.MW]]></description>
		<content:encoded><![CDATA[<p>I see several options on the iPlay4e site for linking and embedding, which one is the &#8220;key&#8221; I should enter?</p>
<p>.MW</p>
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		<title>By: zathrath</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-7</link>
		<dc:creator>zathrath</dc:creator>
		<pubDate>Tue, 02 Mar 2010 19:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-7</guid>
		<description><![CDATA[@Snarls If I&#039;m not mistaken, currently only the player has access to change PC stats on iPlay4e.  So, assuming each of our players upload their own characters, we wouldn&#039;t be able to apply damage or conditions to them directly as the DM.  I believe Andrew at iPlay has plans to allow some DM control in the future, but it hasn&#039;t been implemented yet.]]></description>
		<content:encoded><![CDATA[<p>@Snarls If I&#8217;m not mistaken, currently only the player has access to change PC stats on iPlay4e.  So, assuming each of our players upload their own characters, we wouldn&#8217;t be able to apply damage or conditions to them directly as the DM.  I believe Andrew at iPlay has plans to allow some DM control in the future, but it hasn&#8217;t been implemented yet.</p>
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		<title>By: franciolli araujo</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-6</link>
		<dc:creator>franciolli araujo</dc:creator>
		<pubDate>Tue, 02 Mar 2010 14:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-6</guid>
		<description><![CDATA[Wow! Has a long time since I&#039;ve tested Masterplan for the first time and although I like the program, I substituted it by other 4E combate manager, but looking for this integration, maybe I&#039;ll back to masterplan&#039;s software again.

Very cool the designe.]]></description>
		<content:encoded><![CDATA[<p>Wow! Has a long time since I&#8217;ve tested Masterplan for the first time and although I like the program, I substituted it by other 4E combate manager, but looking for this integration, maybe I&#8217;ll back to masterplan&#8217;s software again.</p>
<p>Very cool the designe.</p>
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	<item>
		<title>By: DGibb</title>
		<link>http://habitualindolence.net/masterplanblog/2010/02/27/feature-focus-iplay4e/comment-page-1/#comment-5</link>
		<dc:creator>DGibb</dc:creator>
		<pubDate>Mon, 01 Mar 2010 21:51:43 +0000</pubDate>
		<guid isPermaLink="false">http://habitualindolence.net/masterplanblog/2010/03/01/feature-focus-iplay4e/#comment-5</guid>
		<description><![CDATA[I am looking forward to this.  Masterplan is by far my favorite piece of 4e software (more than the WotC Character Builder, even!).  iPlay4e is a great bit of programming, and I love the collaborative effort of this community.]]></description>
		<content:encoded><![CDATA[<p>I am looking forward to this.  Masterplan is by far my favorite piece of 4e software (more than the WotC Character Builder, even!).  iPlay4e is a great bit of programming, and I love the collaborative effort of this community.</p>
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